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Leonardo Tagliaro

Senior Game Programmer
Double Dash Studios

Biography

Currently at Double Dash Studios. Helped Rogue Snail Studios deliver Relic Hunters Legend, leading the development of in-engine tools for content creation teams and multiple endgame systems. Currently developing console ports for Jorel’s Brother and The Most Important Game of the Galaxy.

Previously worked developing low-latency video encoding/decoding solutions on ZCentral Remote Boost at HP Inc.

My academic background at UFRGS was heavily focused on real-time 3D rendering, which contributed to my professional interest in Game Engines and High-Performance software development.

I specialize in C++ and C# for RT3D applications. Substantial experience with Unity, UE4/5, OpenGL and Vulkan.


Interests

  • Game Engines
  • Real-time 3D Rendering
  • Performance Optimization

Education

  • B.Sc. in Computer Science
    UFRGS, 2022